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The Vision of Escaflowne Episode 06 – Meet the Crazed Gunman

If that article subtitle doesn’t seem at all special it’s because you’re not having the small jingle played during most intros of Team Fortress 2’s “Meet The” videos pop up in your head as you read it.

In any case, yeah the scene where Dilandau tries to snipe Van from afar with that one Crima Claw is one of the great moments in the show. It does so much for it, establishing how far Dilandau will go to kill off Van whenever he has a chance, his noticing of Hitomi’s continued presence, how his actions clash with the diplomatic Folken, and the limits of Zaibach’s guymelef technology. It sticks with you, and it helps it is the only time you’ll ever see a guymelef do such a thing, thus cementing its memorability. It’s how Dilandau rolls on the battlefield and even in the capital of a country that is an ally to Zaibach. read more

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The Vision of Escaflowne Episode 05 – The Brothers Fanel

If you’ve been paying attention to the show, the revelation in this episode shouldn’t come as a surprise. After mentions from Episode 1 (Van moments before going off to slay some dragons) and Episode 3 (the conversation before meeting with Emperor Dornkirk), it is finally revealed Van and Folken are brothers. The former’s pretty pissed off that the brother he thought died during the very ritual he went through episodes ago is on the other side, and the latter just likes to be enigmatic as all get out because of some big Gaea-saving Plan the dear Emperor has. It cements all those floating bits of info into one of the major conflicts of the show in a natural way that unveils quite a bit but not TOO much. read more

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The Vision of Escaflowne Episode 04 – Lonely Machine Soldier Boy

Aight. Now that Van and Allen got their little spat out of the way, it’s time for them to confront the true antagonists of the series: Zaibach!

…Or it should be if what happened at the very tail end of last week’s episode came true. Instead, we’re reintroduced to catgirl Merle (who was last seen at the end of Episode 2 yelling her signature line), then Hitomi gets stricken with fever for the first half. Another nice, slow, burn is to be had here. Why? It leads to some great moments with not just the aforementioned ladies, but also Van and Allen. While Merle can be unsurprisingly considered annoying, take note of how Van reacts when she’s brought in by Allen’s men. The moment when Merle tells him the fate of Fanelia, he holds her tightly and with sadness. At the very end of her story, he reveals his gratitude how she is alright. This is a nice tell on how her character may not be as annoying as thought. Through Van treating her seriously and with kindness, the series tells us to do the same as well. read more

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The Vision of Escaflowne Episode 03 – Captain Amano, he is a Schezar.

If there’s any Top 10 List of anime characters who are the greatest in being foils to protagonist whether in life or in love triangles, Allen Schezar has to be in it. Like Hitomi and Van, from the get go Allen leaves a positive impression. His nobility is endearing in its unflappability, he’s easy to look at and listen to (thanks Nobuteru Yuuki and Miki Shinichiro), and he is such a welcome diametric opposite of Van. Where Van is impetuous, inexperienced, and not really sociable; Allen is reserved, worldly, and congenial. Like Hitomi and Van, Allen’s reputation is established by the way his subordinates act around him. Despite their churlishness, their respect for their commander is palpable. Once more my lovelies, we have another main character who is not some strange, social outcast or weirdo who gets sucked into something because of some preordained fate or whatever. read more

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The Vision of Escaflowne Episode 02 – Shut Up and Dance With Curse

First off, hard to believe the stupid losers at Saban and Fox would start here when it aired the butchered Escaflowne on Fox Kids. You’d think censorship and it treating you as stupid (what with all the forced flashbacks) is bad, but the worst part is what they did with the music. No they didn’t replace Yoko Kanno’s score; they kept it, but shifted it around so much that it no longer felt right in the very show it was made for. Even worse, they overused the most iconic BGM in the series, and made it legit tiresome to listen to. That’s like… a war crime, man. read more

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The Vision Of Escaflowne Episode 01 – Kiss Kiss Fail in Love

To celebrate 20 Years of Escaflowne, I’ll be following the original schedule of the Japanese run and doing weekly write-ups for its episodes. If you’ve been following my Cross Ange and Gundam: Iron-Blooded Orphans reviews you know what to expect. Also though, expect with each episode an extra section where I cover a memorable piece of music from the series by the legendary Yoko Kanno. Hope you enjoy.

Is it okay to wax panegyric on a show’s first episode, right from the get go? In Escaflowne’s case it’s definitely okay, because it is one of those shows that make an immediate, positive, first impression. To quote bishounen pretty boy Amano: it focused everything it has got, and launched itself forward. To its great fortune, it didn’t have something to get in its way of being a success, like say… a traveler from another world. read more

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Mobile Suit Gundam: Iron-Blooded Orphans Episode 25 [SEASON FINALE] – Tekkadaaaaaaaaang, son!

 

Immediately as the preview for this episode took place in Episode 24, the only thing I can think of was: “Is this gonna end up like Gundam 00 Season 1?” After fighting for so long, is Tekkadan going to end their first season (or possibly series) at a tactical disadvantage? Are they gonna end with costly losses not just in their ranks and fail their mission to get Kudelia and Makanai to the Edmonton Parliament? How grimmy grimdark will the series conclude after killing off Biscuit and making it look like Tekkadan’s Edmonton attack would become a suicide run and/or a pyrrhic victory? read more

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Mobile Suit Gundam: Iron-Blooded Orphans Episode 24 – Zone of the Ein-ders

 

Like Carta in the last episode, we are not allowed any time to prepare for this final battle on the streets of Edmonton. As the episode opens it has already been three days since Tekkadan’s arrival, and their forces are being stretched to the brink. All they have left to them is an iron resolve to see it through, their mobile suits, and whatever last minute cunning’s available to rout a very strong defense game from Gjallarhorn.

It’s all English literature up in here. Take a dash of Tennyson with this final push like the Charge of the Light Brigade, and then pour in a bit of Kipling as well to spice it up. What part of this episode is full of Kipling? Well… All of Tekkadan are risking everything they’ve got in this game of pitch and toss, and if they fail and go back to their beginnings (or die); they won’t breathe a word about their loss. Imprudent as they seem to be given their youthful status, they’re being men about it in as best a way possible. You are both saddened and ennobled by their gumption at this final stretch. Our family has come a long way, even if the destination and objective may not end up in the most optimal of outcomes. read more

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Mobile Suit Gundam: Iron-Blooded Orphans Episode 23 – The one where Carta didn’t G-Chekketsu herself…

 

…Cuz she G-Wrekettsu’d herself with her actions today.

What I anticipated would be a fairly intense battle between Tekkadan and Carta’s remaining forces plus Galli-Galli and Ein turns out to be a big one-sided beatdown. Mirroring the third episode of the series, the third to last episode has a Gjallarhorn soldier seeking a fight with Tekkadan. However, whereas Crank sought them out to mitigate and/or stop any further slaughter, Carta has an honour issue. Yet due to her killing of Biscuit, nevermind the fact she is wasting Tekkadan’s time, she isn’t allowed to indulge in that battle to reclaim it. Instead she’s annihilated by Mika who cares not one whit for her feels. It’s kinda sad… but kinda deserved since she warrants no sympathy in their regard. It is only by the timely rescue by Galli-Galli in a revamped Kimaris that she lives… Maybe? Her eyes somewhat glaze over in her final scene, so it is hard to tell if she died really. It’s kinda Ein all over again. read more

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Mobile Suit Gundam: Iron-Blooded Orphans Episode 22 – Second Pit Stop on the Road to Renewed Strength and Promise

In an episode where it could’ve been all about how everybody mourns Biscuit, the show eschews a kind of tragedy voyeurism in showcasing their emotional turmoil. This is reflected within the show through Yukinojo advising Merribit not to distract them, and let them hash it out on their own. Tis a different reality than my expectation somebody like Mika is gonna need a hugout because of last week’s death.

What is shown instead is TWICE as better as any of my predictions of Mika’s character. He isn’t the Simon or Brandon Heat I anticipated he would be, and his fealty to Orga continues its reveal of not being a thoughtless endeavour. More importantly, his confrontation with Orga at the end unveils how he KNOWS his influence on Orga as an individual, leveraging the most important promise of show to pull the guy out of his funk. In short, Mika forces Orga to be cool. Yeah, it could be said this kind of psychological play by Mika could be used negatively, but then again, this is Mika. His intervention is timely too, for I believe this is the first time since the second half began him and Orga had a meaningful moment together. With Biscuit gone, Orga might need that sturdy foundation who is Mikazuki Augus. read more