Motor King – 1/100 Zaku Tank Quick Review
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Motor King – 1/100 Zaku Tank Quick Review

I recently picked up a built Motor King’s 1/100 scale Zaku Tank. Unfortunately August has me running around super busy so it was nearly all I could do to simply build this thing in the first place. So, instead of a super long wordy review, here’s a relatively short one with some simple photos. If you want more specialized photos, like the runners or how the kit looks with the LEDs installed, check out Samuel Decal’s Facebook album.

For starters, I don’t really know much about Motor King, so I’m not sure what they’ve done before. As such, I can’t really compare it to any of their past kits, but I can compare it to Elyn Hobby/Mechanicore as I have built some of their third party kits. More on that in a bit. When you get MK’s Zaku Tank you get 16 runners, one of which clear, one of which is a handful of polycaps. You also get 10 LEDs and enough cables and resistors to write them up into a single circuit. Soldering not included. I’m fairly certain everyone is supposed to get the LEDs, but at least one person I spoke to was left hanging. The wiring diagram is printed in the manual, and a few screws come in the same bag, so I don’t think it’s a pre-order only bonus (I didn’t pre-order). There are some water slide decals in there as well. read more

PG Banshee Gundam – Complete
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PG Banshee Gundam – Complete

Build Review

As is tradition, I’m going to open up with a lengthy recap of this build. I always figure some folks out there will benefit from knowing my trials and tribulations as they work through their own builds. If you’re not interested skip on down to the pretty pictures at the end of his article. If you like this build please check out my last PG Unicorn, which I built and painted in a single week, or my last painted kit, the 1/100 Elyn Hobby Kshatriya.

Paints

The first thing you’re probably looking to ask, “What’s that sexy purple?” Well it’s Mr. Crystal Colour’s Amethyst Purple (XC04). For the most part it’s straight on top of the gray frame, but in various areas it’s properly painted over gloss black. More on that later. The rest of the colours used on the kit include… read more

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PG Banshee Gundam – WIP Update

It’s been a long while since I’ve posted anything Gunpla related. This has been partly because I’ve been super busy, and partly because the kit I’ve been working on has been yet another Perfect Grade. This time, it’s the PG Banshee. Since I’m not attempting to build this in a single week, like my last PG Unicorn, this one has taken ages. The first paint tests took place a whopping 3 months ago. The backpack and beam magnum got finished a month ago while I only finished the torso yesterday. If all goes well, I’ll finish this kit by the end of the month. In the meantime, here’s how things are currently looking… read more

Mechanicore – Tief Stürmer/Deep Striker Kit Review Part 8: Final Kit Review
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Mechanicore – Tief Stürmer/Deep Striker Kit Review Part 8: Final Kit Review

Welcome to final portion of my multi-part review of Mechanicore’s 1/100 scale Tief Stürmer. At last, the long awaited full review of this massive build.

As with most of my posts, enjoy a wall of text up front where I discuss the kit followed by a ton of photos down below. If this it he first time you’re checking out the review, and you’ve got a Tief Stürmer to build of your own, please check out the prior sections. In them I tried to write about all the issues I ran into during construction so you’ll be better prepared. Some of the issues I harp on about are more evident in the prior sections as well. read more

Mechanicore – Tief Stürmer/Deep Striker Kit Review Part 7: Stand and Final Assembly (Step 18 and 19)
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Mechanicore – Tief Stürmer/Deep Striker Kit Review Part 7: Stand and Final Assembly (Step 18 and 19)

Welcome back to my multi-part review of Mechanicore’s 1/100 scale Tief Stürmer. In this section I’m going to talk about the stand and how things went assembling all the various components.

Review Menu:

Common Issues

This is a quick list of the common issues on the build. They apply pretty much across the board and pop up so much that I’d probably go crazy trying to specifically mention each time it occurs throughout the build.

  • Beware pegs and holes with fitment issues. Whenever inserting pegs watch to make sure that the peg actually fit. Quite often they’re too large for the hole they’re supposed to go into. This can be resolved by a properly sized drill bit (use an hand held driver instead of an electric one, or be very careful, to avoid going through the other side of the piece) or with a fine round metal file to widen it from the inside out.
  • Beware pieces who’s sprue connection often coexists with an important piece. In other words, runners have been connected to the pieces themselves in areas that are also happen to be connection points to other parts of the kit. Never cut flush with the plastic to get it off the runner (which you shouldn’t be doing anyway. For the second cut, make sure you check out the part and how it’s going used to make sure you don’t lop off something important.
  • Beware pieces with subtle flashing around the connection points. Connection points may have subtle flashing issues that result in a poor fit. If something doesn’t quite work like it should, make sure this is not the case before proceeding. Use of a hobby knife is recommended to clean these areas up.

Build Notes

  • There are quite a few piece that really should be glued into place. Since I intend to go back and paint I’m holding things together with masking tape.
  • Because I’m going back and repainting I’m not applying any of the metal detail parts at this point. When I finish the build, and add them, I’ll add any additional thoughts regarding their application to this review.

The Stand

The stand is rather well made to support the rest of the kit. It’s build from thick, semi-transparent black plastic. It’s nice and sturdy but you have to be careful when removing the pieces from the runners. Transparent plastic is generally more brittle than coloured plastic and more likely to have separation anxiety. That is, nub marks. Combine that with the added thickness of the pieces and you’ve got a recipe for some nasty nub marks. Don’t be wanker like I was rushing through construction, take your time and use a sharp hobby knife here. read more

Mechanicore – Tief Stürmer/Deep Striker Kit Review Part 6: Rear Boosters and Booster Legs (Steps 13 through 16)
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Mechanicore – Tief Stürmer/Deep Striker Kit Review Part 6: Rear Boosters and Booster Legs (Steps 13 through 16)

Welcome back to my multi-part review of the of Mechanicore’s 1/100 scale Tief Stürmer. In this section I’m going to cover the rear boosters which consists of two large units that are incorporated in the legs and two smaller units that come out of the back.

Review Menu:

Common Issues

This is a quick list of the common issues on the build. They apply pretty much across the board and pop up so much that I’d probably go crazy trying to specifically mention each time it occurs throughout the build. read more

Mechanicore – Tief Stürmer/Deep Striker Kit Review Part 5: Arms, I-Field Generator, and Secondary Gun (Steps 10, 11, 12, and 17)
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Mechanicore – Tief Stürmer/Deep Striker Kit Review Part 5: Arms, I-Field Generator, and Secondary Gun (Steps 10, 11, 12, and 17)

Welcome back to my multi-part review of the of Mechanicore’s 1/100 scale Tief Stürmer. In this section I’m going to discuss the arms, rifle, and I-Field generator.

Review Menu:

Common Issues

This is a quick list of the common issues on the build. They apply pretty much across the board and pop up so much that I’d probably go crazy trying to specifically mention each time it occurs throughout the build.

  • Beware pegs and holes with fitment issues. Whenever inserting pegs watch to make sure that the peg actually fit. Quite often they’re too large for the hole they’re supposed to go into. This can be resolved by a properly sized drill bit (use an hand held driver instead of an electric one, or be very careful, to avoid going through the other side of the piece) or with a fine round metal file to widen it from the inside out.
  • Beware pieces who’s sprue connection often coexists with an important piece. In other words, runners have been connected to the pieces themselves in areas that are also happen to be connection points to other parts of the kit. Never cut flush with the plastic to get it off the runner (which you shouldn’t be doing anyway. For the second cut, make sure you check out the part and how it’s going used to make sure you don’t lop off something important.
  • Beware pieces with subtle flashing around the connection points. Connection points may have subtle flashing issues that result in a poor fit. If something doesn’t quite work like it should, make sure this is not the case before proceeding. Use of a hobby knife is recommended to clean these areas up.

Build Notes

  • There are quite a few piece that really should be glued into place. Since I intend to go back and paint I’m holding things together with masking tape.
  • Because I’m going back and repainting I’m not applying any of the metal detail parts at this point. When I finish the build, and add them, I’ll add any additional thoughts regarding their application to this review.

Arms

The arms are pretty basic. Aside from the shoulders, they’re pretty much ripped straight from the original MG S-/Ex-S Gundam. Now pointless transformation gimmicks and all. The TS does come with fully articulating hands, which is good, but no support for notched weapons, which is bad. read more

Mechanicore – Tief Stürmer/Deep Striker Kit Review Part 4: Main Gun and Radar (Steps 8 and 9)
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Mechanicore – Tief Stürmer/Deep Striker Kit Review Part 4: Main Gun and Radar (Steps 8 and 9)

Welcome back to my multi-part review of the of Mechanicore’s 1/100 scale Tief Stürmer. In this section I’m going to review the main gun and the radar/ dome(?).

Review Menu:

Common Issues

This is a quick list of the common issues on the build. They apply pretty much across the board and pop up so much that I’d probably go crazy trying to specifically mention each time it occurs throughout the build.

  • Beware pegs and holes with fitment issues. Whenever inserting pegs watch to make sure that the peg actually fit. Quite often they’re too large for the hole they’re supposed to go into. This can be resolved by a properly sized drill bit (use an hand held driver instead of an electric one, or be very careful, to avoid going through the other side of the piece) or with a fine round metal file to widen it from the inside out.
  • Beware pieces who’s sprue connection often coexists with an important piece. In other words, runners have been connected to the pieces themselves in areas that are also happen to be connection points to other parts of the kit. Never cut flush with the plastic to get it off the runner (which you shouldn’t be doing anyway. For the second cut, make sure you check out the part and how it’s going used to make sure you don’t lop off something important.
  • Beware pieces with subtle flashing around the connection points. Connection points may have subtle flashing issues that result in a poor fit. If something doesn’t quite work like it should, make sure this is not the case before proceeding. Use of a hobby knife is recommended to clean these areas up.

Build Notes

  • There are quite a few piece that really should be glued into place. Since I intend to go back and paint I’m holding things together with masking tape.
  • Because I’m going back and repainting I’m not applying any of the metal detail parts at this point. When I finish the build, and add them, I’ll add any additional thoughts regarding their application to this review.

Main Gun (Steps 8.1 – 8.28)

From a build prospective the building of the gun is pretty straight forward until you start on the second half of the unit. The layout in the manual for this second half of the is all mixed up. On the first page, you have 8.4, then it leads into 8.5 and 8.6… and 8.4 is actually another view of a complete 8.5/6. Then it jumps into 8.2, even though there was already a step 8.2 on the previous page. There’s otherwise steps 8.7/8/10/11/12/etc so I’m not sure what went wrong here. Doesn’t really affect the build, it’s just weird. read more

Mechanicore – Tief Stürmer/Deep Striker Kit Review Part 3: Booster Pods and Core Thruster (Steps 6 and 7)
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Mechanicore – Tief Stürmer/Deep Striker Kit Review Part 3: Booster Pods and Core Thruster (Steps 6 and 7)

Welcome back to my multi-part review of the of Mechanicore’s 1/100 scale Tief Stürmer. In this section I’m going to review the long booster pod things and the large rear booster.

Review Menu:

Common Issues

This is a quick list of the common issues on the build. They apply pretty much across the board and pop up so much that I’d probably go crazy trying to specifically mention each time it occurs throughout the build.

  • Beware pegs and holes with fitment issues. Whenever inserting pegs watch to make sure that the peg actually fit. Quite often they’re too large for the hole they’re supposed to go into. This can be resolved by a properly sized drill bit (use an hand held driver instead of an electric one, or be very careful, to avoid going through the other side of the piece) or with a fine round metal file to widen it from the inside out.
  • Beware pieces who’s sprue connection often coexists with an important piece. In other words, runners have been connected to the pieces themselves in areas that are also happen to be connection points to other parts of the kit. Never cut flush with the plastic to get it off the runner (which you shouldn’t be doing anyway. For the second cut, make sure you check out the part and how it’s going used to make sure you don’t lop off something important.
  • Beware pieces with subtle flashing around the connection points. Connection points may have subtle flashing issues that result in a poor fit. If something doesn’t quite work like it should, make sure this is not the case before proceeding. Use of a hobby knife is recommended to clean these areas up.

Build Notes

  • There are quite a few piece that really should be glued into place. Since I intend to go back and paint I’m holding things together with masking tape.
  • Because I’m going back and repainting I’m not applying any of the metal detail parts at this point. When I finish the build, and add them, I’ll add any additional thoughts regarding their application to this review.

Booster Pods (Steps 6.1 – 6.3)

Step 6 features the construction of four booster pod modules (not usre if there’s a technical term) which will later be attached to the rear of the kit (two off the rear torso and two off the leg boosters). read more

Mechanicore – Tief Stürmer/Deep Striker Kit Review Part 2: Head and Torso (Steps 1 through 5)
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Mechanicore – Tief Stürmer/Deep Striker Kit Review Part 2: Head and Torso (Steps 1 through 5)

Welcome back to my multi-part review of the of Mechanicore’s 1/100 scale Tief Stürmer. In this section I’m going to review the head and primary torso components, sections 1 through 5.

Review Menu:

Common Issues

This is a quick list of the common issues on the build. They apply pretty much across the board and pop up so much that I’d probably go crazy trying to specifically mention each time it occurs throughout the build.

  • Beware pegs and holes with fitment issues. Whenever inserting pegs watch to make sure that the peg actually fit. Quite often they’re too large for the hole they’re supposed to go into. This can be resolved by a properly sized drill bit (use an hand held driver instead of an electric one, or be very careful, to avoid going through the other side of the piece) or with a fine round metal file to widen it from the inside out.
  • Beware pieces who’s sprue connection often coexists with an important piece. In other words, runners have been connected to the pieces themselves in areas that are also happen to be connection points to other parts of the kit. Never cut flush with the plastic to get it off the runner (which you shouldn’t be doing anyway. For the second cut, make sure you check out the part and how it’s going used to make sure you don’t lop off something important.
  • Beware pieces with subtle flashing around the connection points. Connection points may have subtle flashing issues that result in a poor fit. If something doesn’t quite work like it should, make sure this is not the case before proceeding. Use of a hobby knife is recommended to clean these areas up.

Build Notes

  • There are quite a few piece that really should be glued into place. Since I intend to go back and paint I’m holding things together with masking tape.
  • Because I’m going back and repainting I’m not applying any of the metal detail parts at this point. When I finish the build, and add them, I’ll add any additional thoughts regarding their application to this review.

The Head (Steps 1.1 – 1.3)

The head is the first part of the Tief Stürmer you build and it will quickly make you hate everything about the project. read more